Working in software development, be it for the desktop, web, mobile or any combination of the three, one often feels like he is in a unique line of work made possible by the 20th century technology, without obvious parallels to other professions. Is that really the case though, or are there commonalities with other fields and valuable lessons that other professions can teach us?
E-learning, and if you follow this blog you probably already know that, has many advantages over traditional classroom based learning. Those advantages range from reduced operation costs and the ability to address huge audiences, to quantifiable insights on students’ progress and quick deployment.
One of the greatest advantages of e-learning compared to classroom based learning is its convenience. Students can participate in a course at the time and place that best works for them. Mobile learning expands on that convenience, freeing the learners from even having to be at a desk using a computer. With mobile learning, a tablet, (or even a capable smartphone) is all your users need, and classes can be had anywhere those can go, which is, literally, everywhere.
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As we all know from our experience at school, we can learn a lot even when we are not engaged. Students get something out of school even if they sit idle through classes.
But as we also know from our experience, especially in university, that’s not enough, and, for the more demanding courses, it’s often a non starter. Being engaged in, rather than merely attending, our courses, multiplies our understanding of the material, our memory, and, as a result, our knowledge acquisition.
When, then, are some good guidelines regarding engaging learners in your courses? Well, that’s what we’re here to find out. Continue reading
Tests, quizzes, homework, lab exercises, exams. Not exactly pleasant memories from your school years (heck, some people even have nightmares with them, years after they left school), those are some of the typical tools teachers use to assess what their students have learned.
If you’re like most people, when you remember your school or university days, you’ll agree than the biggest obstacle in getting good grades was not some innate learning deficiency or a lack of skills in some particular subject but simple lack of attention.To put it bluntly most of the time you were bored out of your mind.It’s ok. We all were. Escaping boredom though is an art that we can master.
Whether you are creating e-learning content for an educational institution, an organization, internet users or an enterprise, you’re still essentially being an educator. The emphasis in e-learning should always be placed in “learning”.
Functionality matrices. If you work in enterprise and evaluate software for purchasing you can’t miss them. I’m talking about those ubiquitous spreadsheet like grids that list products on one dimension and features on the other, with ticks for every feature a product has.
Vendors love to tout their offerings against the competition in this form, and review sites love using them in comparison reviews. Heck, even a lot of buyers swear by them. There’s only a little problem: they’re completely useless, and can also be downright deceptive. Why? Read on to find out,as this is the very topic of today’s blog post. Continue reading
As an e-learning course designer or as the person responsible for the LMS in your organization, the hardest part of your job is content creation. It’s a repetitive and time-consuming task that requires a deep understanding of the subject matter combined with continuous assessment of the needs of your students.