The Evolution of Online Schooling Infographic

What humble beginnings begot the massive explosion of online schooling?

How did online schooling evolve into what it is today? Recently we wrote about the history of elearning on our blog (evidence suggests that early forms of elearning existed as far back as the 19th century!) and in this post we explore the evolution of online schooling with a cool infographic.

Did you know that in the 1930s radio education was tried but was unsuccessful or that the military successfully used TV education in the 1940s during WWII? Henry Ford in fact began long-term support of distance learning starting with televised programs – and that was way back in the 50s! Online schooling started to look like what we know it as today with remote lectures at the University of Illinois in the 60s, and even more so after the internet was founded. Check out this infographic for more: Continue reading

Gamification and eLearning

Republished from original post on Capterra blog by @rgogos

gamificationGames create engagement – a necessity for any learning experience –
however just how effective is gamification in improving learning
outcomes? I recently listened to a fantastic interview with Bloomsburg University Professor Karl Kapp on the subject and I would like to bring up the main points in this post.

What is gamification?

Karl Kapp, author of The Gamification of Learning and Instruction: Game-Based Methods and Strategies for Training and Education, defines it as the use of game-based mechanics, aesthetics and game thinking to engage people, motivate action, promote learning and solve problems. He says it’s much more than just adding rewards, points, and badges to processes to motivate people – it’s the instructional method, and not just the delivery system, that provides the elements for learning in a game situation i.e. we must ask what pieces in games makes them engaging such as interactivity, content, story. Continue reading

eLearning surfs the cloud: how we got invited to VentureBeat’s CloudBeat 2013

VentureBeat TalentLMS CloudBeat 2013 In layman’s terms, cloud computing is the technology which allows people like you and I to access an online service or product which resides on the internet. Instead of it being housed in a hard drive you have in your home or workplace, it’s conveniently stored on “the cloud”, available at anytime and using any device that has access to the internet.

What constitutes Cloud Computing? Here are some simple examples:

A good number of everyday internet users only realized what the ‘cloud’ was when Dropbox came out (if you don’t have an account, make sure you check it out!). Soon enough many more services would emphasize the use of the cloud later on. Something you’ve probably used forever on the internet – email – is essentially a picture of the cloud! You can access it anywhere, from any device and any changes you make on one device will take effect on all of them. Continue reading

Vote for the Top 100 Tools for Learning 2013

Below is an extract from the original post on the Centre for Learning & Performance Technologies blog

Vote for the Top 100 Tools for Learning 2013

top100 The annual Top 100 Tools for Learning list has become very popular. The 2011 list has now been viewed over 880,000 times (on Slideshare), and  the 2012 list over 550,000 times (on Slideshare). The list was also cited in KPCB’s 2013 Internet Trends presentation (viewed over 2.3 million times) 

Voting for the Top 100 Tools for Learning 2013 –   the 7th Annual Survey – is currently underway. The list will be compiled from the votes of learning professionals worldwide.

Voting closes at midnight GMT on Friday 27 September 2013, and the Top 100 Tools list will be revealed on Monday 30 September 2013. Continue reading